Hey Blender Bros! =D This is my new portfolio scene, made in Blender 3.2 and post-processed in Photoshop. I’ve felt like my exterior renderings were not in the same level as the interior ones, so I did this project to try improve my weaknesses.
For this scene I’ve used:
- Scatter 5 for grass, tress and leaves distribution.
- Poliigon, Dimensiva,VizPeople, 3dSky, RenderPeople and MegaScans for textures and models.
- Botaniq for the shrubs.
- Blender 3.2 and Cycles for the scene building and rendering.
- Photoshop for the post-processing.
Thanks for watching! Make sure to see the full presentation on my behance and follow me on instagram!!