Cgi - red cottage

Hey Blender Bros! =D This is my new portfolio scene, made in Blender 3.2 and post-processed in Photoshop. I’ve felt like my exterior renderings were not in the same level as the interior ones, so I did this project to try improve my weaknesses.

For this scene I’ve used:

  • Scatter 5 for grass, tress and leaves distribution.
  • Poliigon, Dimensiva,VizPeople, 3dSky, RenderPeople and MegaScans for textures and models.
  • Botaniq for the shrubs.
  • Blender 3.2 and Cycles for the scene building and rendering.
  • Photoshop for the post-processing.











Thanks for watching! Make sure to see the full presentation on my behance and follow me on instagram!!

www.behance.net/gallery/158168097/CGI-RED-COTTAGE

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