I’ve learnt max without looking docs, nor even the help file, and of course not having any net support or customer support…in companies I’ve been no time for that, besides, it’d be detected (crazy, I know) as “weakness” in the worker…some bosses are as crazy as t othink then…heh, thi sman is no good, needs support from the software makers…or “hmm…he consults too much the help”…haha. true as I am writting now. (In my experience)
Learnt also any other package this way, Amorphium, Zbrush, Wings, Metasequoia, a bit of Maya…all in the rude way.
And…well, Max allowed me to do anything. Other packages didn’t as weren’t pretended to do so. Specialiced tools (but extremely good) like Deep Paint3d (I’d be lying if I wouldn’t say I had to have a deep look at the docs. I also consulted the docs for Blender.) Wings, metasequoia, Zbrush…
BTW, there are times in max, Maya, etc, etc, etc…when there’s not a button for that,may maxers have coded extremely useful maxscripts, ideal for game making workflows… (I am remebering one we used, polyvis, to make a selection of faces never seen by camera navigation, and so , to delete them for example, to lower the general count, important in real time (and to reduce times in pre rendered game which I have also been into. ))
Maya users often need extra functionality and then have to code mel scripts. For what they say seems is very flexible thing.
But in a day’s work…heheheheeee…if you ask many of them if they would prefer it to have it already as button in the software…I know a big number would prefer it already done, enough work already with all the other stuff.
besides many of them, are not passionate coders/scripters, but passionate artists only (you can be any combination of that, there’s never a prohibition for it… )
I mean if you give many of them the possibility of aquire they rendering or whatever quality, faster, and with the time needed to code a new feature, used in actually making the creature , materials…they surely will prefer it.
Of course, it’s also nice and rewarding (I suppose) to code it the better you can and see it finally working…