Please remember to state if your entry is pure, open or non-competing.
“There are two main goals for these contests: Fun and Glory.
Fun: You get only 4 days to create a cool image, based on the theme for the week.
Glory: After 2 days of voting, a winner is declared. The winner picks the theme for next week and will be featured in the Feature Row.”
Cycles, 128 samples, landscape, NASA 8k milky way image, Productioncrate ($) smokey environment, Davinci Studio for compositing. Mech and spaceship from my personal library. Other geometry (supply depot) is new.
Brand new supply depot just starting up for glory of the Union of Terran.
Tried my hands on a short animation. Basically everything relies on the use of geometry nodes and some simple models. Was fun playing around with them.
I reused the desk material and the train base mesh of the train paperweight, which was fed through geometry nodes to make it look 3d printed. If this is too much reuse, I can switch it to open. Everything else was poly modeled or curves.
Pure entry, made in blender 3.5 cycles. The fist time I tried rendering the final version of my scene, all the tires had the subdivision surface levels to 3. to my surprise, this caused the render to take up all of my 32 Gigs of ram. Because blender was now using my SSD to render, it was going to take forever, after 3 hours of waiting and realizing it was only at 10%, I canceled the render and changed most of the of the levels to a level of 2.
The crates and the filling material helped filling the scene and deliver the message.
With better textures the destruction and some decay could be more highlighted, but textures are not may strong side :-/