Current Challenge Status
This week’s theme is to go, where no man has gone before
BgDM[list:83c14dc451]This ia a couple of exploration submarines going into a deep crevase in the bottom of the sea.
Well, got this done this morning, about 5 hours worth of work. This is all Blender, with some minor PhotoShop tweeks for some blur.
ZweisteinHe he, that was fast
Just one group was there, where never was someone before… Perhaps it was the last time, that somebody went there…
rixtr66PURE entry,modelled and rendered in blender,with a bit of post process with psp.
im hoping youll appreciate the humor and irony in this.
leinad13ukPure Basic Blender Objects and entities, cubes, planes and textures off the internet
http://www.geocities.com/dirtyboy13uk/blender/wc_boldlygo.jpg (copy and paste)
ectizenExtra vehicular activity
Parental Advisory: The following image contains poorly rendered digital representations of bodily fluids :o
Pure All new, all blender
bogbeanIt sure is dark in there…
Pure Used subsurfs for the elephant and 1/2 a man (I love subsurfs). The tree was generated by the L-system script. The ground and mountains are fractal subdived planes.
nerddogsPure. Just used Blender and the Blender texture cd. The sun was made with halo spots that track to the camera. So the sun shines where ever you move the camera.
http://www.geocities.com/shop_of_thunder/innersolarsystem.jpg (copy and paste)
TurboGA place where no man has gone before, is a place where no man would fit.
This is a pure entry. The picture hanging on the wall was modeled in the past but rendered and put in in JPG format. I used a Texture for the wood found in a texture collection and modified it to create the door.
hannibarI just found out about this room at home. Maybe someone can tell me what this room is used for? I don’t have a clue…
theeth[list:83c14dc451]completely OPEN entry
to go, where no man has gone before