This week’s theme: Primitives
Phew, just in time!
“All hail the mighty primitive!”
Primitive Child’s Play, The art of fitting a square peg in a round hole.
Under the microscope
a bygone era
The primitive airplane
I considered primitive as archaic and designed a primitive video game that would be called “Battle for Tanis”. Tanis was the capital of ancient Egypt during the 21st and 22nd dynasties (around 1800 BC).
Okay, I got my entry, all you need to know about the image is in the caption
This is done after a painting by Mattise, very primitive in theme, like a lot of early 20th century art.
Here you can find my entry for primitives, day end for the 4 mining brothers:
All of us here must have inherited some genes from the primitive peoples who did these drawings…
Here’s my entry. I suppose it’s a Pure entry (I reused the pots of the background, and the body settings of the MakeHuman character is totally new… Working more on them in hope to see them in the templates I’m designing for the MakeHuman projects).
Refractions of Sunset
A primitive concept
I’m still not all that happy with the end result but here’s my entry. In relation to the modern day, the Mayans were quite simple yet an extremely innovative civilization. I hope you like it!
Primitive objects used for modeling:- two circles, two cubes, one donut, one tube and a text object. (Obviously modified primitives.)
My Entry’s title, Caustic Primitive Behavior, depicts 2 meanings of topic:
- How costic reflections behave with primatives.
- Cutting or Damaging unsofisticated behavior.
“Jason should have chosen a different primitive.”
This is the Newton’s Cradle; an appartus used to demonstrate Conservation of Momentum & Energy. The model is comprised entirely of Blender Primitives: spheres and cylinders (the only operations used for the primitives were rotate, scale and translate).
Pure, image is from blender.org Siggraph put onto a plane the other is a vertex painted logo (except text bubble and resize of the 1.5mb file!!!)