Challenge #1200 "Cherry Picking" Voting CLOSED

This week’s theme: Cherry Picking

Which entry would you like to see win?
(If you cannot decide, pick up to 3.)

  • Darkphoton (Pick your cherry)
  • Jean-Luc (3 sided yum!)
  • FabiArt (Cherries - picking on each other)
  • 3dnotguru (fresh cherry)
  • SculptersKut (Cherry Couture)
  • fcharr (On Top)
  • I_drink_water (Cherry picked memories)
  • mali_zweipunktnull (Picking the Cherry Cards :cherries:)
  • codecontemplator (Ant-Level Harvest)
  • jodeka (Squary Picking)
  • MrZaranio_KZ (Render0001)
0 voters

After 2 days of voting, a winner is declared: The voting will close on: Wed, Jun 24, 2026 11:00 PM.
The winner picks the theme for next week.

If the winner doesn’t supply a theme before Thursday 22:30 GMT, the organizer will select the theme. In this case, the winner’s theme will be used the next time we are lacking a theme on Thursday 22:30 GMT. :slight_smile:

Having selected the theme, the winner will not be eligible to enter that week. They may however still submit an image, but it won’t be included in the voting.

This week’s winner:
winner_1200

Next Challenge:
theme_1201

Pure Entries

Darkphoton: Pick your cherry


(Wood material from blenderkit, logos and journal are images from internet.)



Jean-Luc: 3 sided yum!



FabiArt: Cherries - picking on each other



3dnotguru: fresh cherry



SculptersKut: Cherry Couture


(The background was generated with Copilot and incorporated into the final composition. I also created two text objects to highlight the name of the Weekend Challenge.)



fcharr: On Top



I_drink_water: Cherry picked memories



mali_zweipunktnull: Picking the Cherry Cards :cherries:



codecontemplator: Ant-Level Harvest



jodeka: Squary Picking



MrZaranio_KZ: Render0001



Non-competing Entries

Helge: Chéri Pickin Picks The Pickle



Frau_Kwatsch: picky eater



4 Likes

So if anyone in this Challenge could use a vote or two …

… I could use a beer or two :cherries: :clinking_beer_mugs:

5 Likes

And… the winner of Weekend Challenge 1200 with votes from 47.8% of the voters is… Jean-Luc (3 sided yum!)!
Here’s to all the great participators…


3 sided yum!

6 Likes

Congrats @Jean-Luc on your full win :smiling_face_with_sunglasses: I wish I could eat them :face_savoring_food:

3 Likes

thank you - I liked your procedural cherry materials :slight_smile:

2 Likes

Well done @Jean-Luc

congratulations @Jean-Luc that looked so yummy

1 Like

Look what just crawled over here! A new entry thread:

1 Like

Congratulations @Jean-Luc ^^ Great Picture(s), especially with the lighting an texturing, and the smaller details are the icing on the cake :wink:

2 Likes

Thanks. I really liked your facial cherries - any tips on how you did it?

2 Likes

Congratulations @Jean-Luc ! Well deserved. That was a pure master piece. Hat off.

2 Likes

Thank you ^^ Hmm, depends on what exactly you want to know :sweat_smile:
I did start with a round cube, for the eyes and the mouth i made cutouts with the knife tool, so that the quadflow wasn´t disturbed too much. For the eyebrows i used a skin modifier. The teeth are just subdivided cubes. The rest is trying to reference a human face (for example, the position of eyes and mouth would be mostly the same as you would expect in a “normal” face for better readability). For the expressions i used shapekeys for the mouths, so i could play around with different “shades of anger” :laughing: and look which is best. And body language is very important, which was the goal of this project: I used a lot of references of people arguing, so i could copy the hand and arm positions, and also the facial expressions.

I don´t know how experienced you are with characters, but as a good tip i would suggest using a lot of reference and then try things out and look what “feels right” ^^

I´m also still learning human anatomy (and other more theoretical and “boring” stuff) but trying to listen to your gut feeling helps me often times, especially when i´m modeling non human characters. Your brain is very good at pattern recognition, so you get a bit of sense which proportions work together harmoniously and which not (For horror elements often the proportions are deliberately out of the “harmonious” range to get a uncanny feeling (f.e. slenderman and a lot of typical monsters).

3 Likes

This was my reference board for example ^^

2 Likes