Theme #536 for September 20 2013 is: Low Light Situation
Entry closes at 2100 GMT -5 or 8pm CST, Monday September 23 2013.
Theme #536 for September 20 2013 is: Low Light Situation
Entry closes at 2100 GMT -5 or 8pm CST, Monday September 23 2013.
It’s been a while since i participated :c
I wish i was better with hair particles… i couldn’t get them to work but regardless for plane modeling the cat is halfway decent.
Blender Render, Pure entry
Can’t wait to see what everyone else makes
The Spoon Does Not Exist. Noir.
“The spoon, Neo. It does not exist. At least one of them.”
My pure entry.
Low light situation.
My second attempt at a picture, modeled from scratch. I made the textures in paint.net and used blender render in default settings. Originally wanted to show a hand holding the candle but couldn’t get it modeled to look very good. Should have quit the hand sooner as it unfortunately took up too much time for me to go back and add wires out of the box and spend more time on textures. As long as I learn something each week I am happy though and this week I learned a bit about duplicates and shared UV’s.
Ok, changed it completely…this is still messed up…but 500 samples 13 bounces and passes. 3.5 hours later. Anyone want to chip in to Taz’s funds for a new graphics card? LOL
[ATTACH=CONFIG]260908[/ATTACH]
Just a concept I wanted to try. 100% Cycles.
The noise just won’t go away. 400 samples which turn into 10000 thanks to the Branched Path Tracing… but, after having watched the paint dry for one hour… repeatedly, I couldn’t see the difference in between 6K, 8K or 10K samples. So, I gave up the idea of DOF and SSS. I just needed to move on. At least, I like the colors.
Lurking from the Darkness
Pure entry, rendered with Blender Internal. The point -not completely achieved- was to find a right equilibrium between darkness and visibility. I wonder if Cycles would get a better result; definitely I have to learn to work with it.
As usual, textures come from CGTextures.
Here’s my entry (pure). Rendered in cycles, 500 samples. took two and half hours to render. I can’t quite remember where i got the textures from.
hope you like it!
Fireflies
Nice work everyone!! Quite a wide range of entries, very nice!!!
Here’s mine, ‘A low life situation’
100% Pure Blender Internal.
Randy
Pure entry
It’s been a really long time since I’ve done one of these challenges - good to be back
Render time was roughly 30 hours… 100000 motion blurred particles will do that Comping a rain image over it instead would probably look just as good and render in 1/100th of the time, but where’s the fun in that?!
Download the blend if you like, licenced CC-BY-SA (excluding all textures, which have their own CGTextures license)
30 hours?!!?!? You have another computer I hope? I couldnt handle a 30 hour render lol I need to be able to use my computer.