If the winner doesn’t supply a theme before Thursday 22:30 GMT, the organizer will select the theme. In this case, the winner’s theme will be used the next time we are lacking a theme on Thursday 22:30 GMT.
Having selected the theme, the winner will not be eligible to enter that week. They may however still submit an image, but it won’t be included in the voting.
great entries everyone!
I especially loved @Helge s one (reminds me of a creature out of subnautica)
as I spent too much time on tweaking, I finished my render way past the time, so I guess I’ll just chug it on here, not to waste it:
Guys i dont know if this is completely off topic, but what do you think of the idea to create a “Single Vertex Challenge”, see what renders we can create.
Very simple rules, all modifiers allowed, including Lattice, Boolean, shrink wrap, anything.
Detailed manipulation is not allowed, such as Displacement maps, Bump maps, Sculpting etc.
You can however use Particles, and physics, such as cloth physics and particle system etc.
And the most important rule of all, every single object, has to display a single vertex, if shown in edit mode. If all modifiers are removed, then all you should be left with are individual verteses.
One question: One vertex per scene or one vertex per object?
I’d be interested in giving this a go, depending on how it is set up.
As in is there a theme and a time limit, or are we just showing off what you can do with modifiers?
Sounds cool though.
Per object. So once you figure out what shapes and quirks you can make, you can use bool in very interesting ways to create more complex shapes.
I dont know what A/N nodes are, if its something 2.8 specific then i havent touched it yet. But it should be fine as long as it does not allow too much freedom, such as sculpting, and to a sense Displacement maps, since you can draw it yourself.
Considering i believe Bool will be a very important modifier, which allows for a lot of flexibility just given enough patience. The restriction is the one vertex per object rule.
I uploaded an example of something i threw together with just a single vertex, but the upload seems to be hung up. Check the external link for the same video that i uploaded. I see it only has 1 “view”.
No planning was made, i just doodled around. If people spend some time experimenting with different nodes im sure we’ll get a lot of very interesting things! Not to mention, learn a lot of new wierd ways to use modifiers
What happens if there is a tie ? Each winner picks a theme, then both themes are combined as one ?
Just a head-up, the vid clip your link leads to is being displayed in your post just like a youtube video. Im just a beginner so i think its a good idea, specialty if people explane what they did. Pretty sure i tired this for the current weekend challange before i ended up with a normal map for the yin-yang, i tried to boolean that shape into a plane, did not get the end result i wanted and could not animate it how i wanted…
Anyway, maybe this could be a BlenderArtists Monthly Challenge ?
And… the winner of Weekend Challenge 876 with votes from 45.5% of the voters is… pelemele!
As we have a tie between entries (pelemele, Millani), the earliest submitted entry wins.