Title: Astrology Looking Down…
Pure
All materials are procedural.
Render in Cycles at 4K resolution with 48 samples for main scene, 1024 samples for the Suzanne star cluster and Horoscope paper.
- Have an issue with layers here, any help would be great. Scene has 4 layers: the main layer, a layer with the Suzanne star cluster, a layer with the horoscope paper and a layer with the star field. The layer with the star field is a plane which sits behind all other meshes (and looks correct in viewport) but when its rendered, it sits on top of objects loosing its depth (as seen with the telescope). What am i doing wrong ? Blender File
Thanks @KickAir_8P for the tip about the twinkly stars.
Always looking for a different way to do things, any feed back is welcome.