Please remember to state if your entry is pure, open or non-competing.
“There are two main goals for these contests: Fun and Glory.
Fun: You get only 4 days to create a cool image, based on the theme for the week.
Glory: After 2 days of voting, a winner is declared. The winner picks the theme for next week.”
Pumpkin party
Pure, cycles 512samples, rendertime ~15min., optix denoised, used motion blur to give the spooky pumpkins a bit of motion feeling. Unfortunately i did not curved my boolean cut out faces, it looks a bit weird in the end.
Pure - floor texture is from ambientcg.com and HDRI from polyhaven.com, I made everything else myself in Blender this weekend.
[edit] - I’ve made lots of tweaks to the lighting and colour grading, including coming up with a neat compositor node group to correct exposure locally so areas of the image that were too dark get brightened.
No, the coats are just low poly models plus subdivision, then tweaked until they look right. Cloth sim would probably look better but would take longer.