[Character] Big Black Guy - Update 05 23 2005

Hi,

I’d like to introduce you my latest character.
He just has a head for the moment but I plan to give him a clothed body.

I’ve also done a short spin around anim:

BBG divx 5.21 (997 Ko)
BBG xvid (335 Ko)

And this is the wire:

Wire divx 5.21 (1.11 Mo)
Wire xvid (993 Ko)

See y@
Serialsiner

:o :o :o wow thats awsome

I like him. I think the whites of his eyes are just a little too red. Otherwise, very nice.

haha, his expression is hilarious…

his skin looks a bit too specular, though

turn it down and it will look fine (at least to me)

Regards,
~Delta

looks great

but not sure if “Big Black Guy” is a very good title, could offend somone
how about “Big Guy” or give him a name?

Really nice character. Impressive modelling too.

Keep up the good work of late.

BgDM

holy crap.
You’re a good modeller and texturer. I like the cartoony/real blend, the character has oodles of personality, a believable presence. keep going, can’t wait for the animation :wink:

Beautiful modelling. Nice detail on the neck.

I think the proportions are a little off on the head - the front view looks fine, but the neck feels a little too big. His face seems like it should be wider than it is in order to match the rest of the head.

Can’t wait to see this in an animation. With the right voice you could create a hilarious comedy.

Thats pretty good!!
Spec might be a little high but the lighting,modeling and color is great.

His eyes do look like he just smoke a BIG FAT…ahhh… you know what I mean. cough!!cough!!!

reminds me of charles barkley no ???

super taff serialsiner comme dab :wink:

really well done … can’t wait to see his body

very cool model and amazing texturing

well done indeed

are you going to make a body?

I’ve done a first test with a smile morph target. I still have a lot to do to make him realistic in his facial moves and lot’s of targets need to be done.

smile divx 5.21 (282 Ko)

smile xvid (299 Ko)

Haha!
That`s just soooo nice!

Very nice modelling, and very nice character!

Hi,

This is the body still in progress, there will be 2 versions, one sitting and one standing up, and I will animate it with RVK.

Very cool character. The 2.36 on is shirt, is that is weight in metric tons? Hahaha! He looks like a relative of the Klumps.

Been looking at the smile RVK animation you posted. Something bothers me about it. I think the motion is too linear . The sides of the face should stretch outwardly a bit as he smiles (even if it’s a mean, condescending smile :)). You have a good style going for him, and I’m not sure what angle you’re taking on this character’s personality, but unless you want him to move kinda mechanically, I’d suggest adding some subtle changes to the sides of his face when he smiles (nothing huge and excessively cartoony, just an idea that the skin has muscles under it).

I agree with you Fweeb, that was just a rough test and the action was indeed too linear and too slow … I’ll have to fix that.

Some more targets :