I’m hoping someone can help me. I’m new to Blender and this is probably obvious.
I’ve been doing tutorials to create and rig a simple low poly character. The tuts are done in Cycles, but I want to use my character using the game engine. In another thread I asked here, I was told that the BI and BGE are similar in terms of creating characters. So I switched to the game engine and my character looks OK using a different method of applying textures.
But when I hit Play, the character disappears. Other simple meshes do not.
Could anyone tell me where I’m going wrong?
Here is the attached file.
I’d appreciate any help!
minecraft3 - blender internal.blend (603 KB)