So I’m not very good at character or organic modeling, so I took the plunge and I think it’s coming along pretty well. The character will be rigged for animation. What’s bothering me is some of the edge loops around the back of the head. See the attached pic with the red arrow. The edge flow is around the back of the head, where as I think it should be more directed around to the ear and not the back of the head. I can’t find away to redirect the flow without adding more geometry.
The back of the head issue isn’t really much of an issue, as I don’t expect that part to be deformed. I’m just wondering how to redirect the flow of the loops. Oh, and I think I might have an issue with the nose as well, see the wireframes…
Please look at all the pictures, and comment on anything you see wrong.
Thanks for your time,