My names Gemma Pullinger, and I’m currently half way through my final year honours project at Abertay, Dundee, Scotland. The aim of my project is to look at processes which assist on translating humen emotions into non humen virtual characters within an anti bullying campaign… I would love any feedback on a number of questions I have which relate to my dissertation research… you would of course have a mention in my dissertation references… I’m going to start off general, and see if I recieve any interest.
1: Do you think character emotion is more achievable depending on the visual style? eg cell paint animation vs 3D animation?
2: What do you think blender can achieve in terms of preparing character expression than other 3D packages?
3: Can you think of any films, animation, and games that do or do not achieve believable character emotion, and why do you think this is?