Character -Kral

I haven’t made anything in a long time so its time to play with some new tools.

Here my first pass. I’ll likely need help with the atonomy when I start detailing arms and legs (expecially legs). He’s going to be a goblin-ish shape shifter / slave to the god o’ death. Sculpting for normal mapping later on.

Edit added the body last major sculpt progress

Attachments



Very nice sculpt. Is it just going to be for a still frame or you going to animate it?

Having a tough time getting to sleep so i finished the head

NTG: I haven’t decided quite yet what I’ll do with him, if i get him finished i’ll offer him up for any one to use.

Attachments




Working on the arm…

took a crack at the legs before work

Attachments




Very nice muscles and detail! That’s some high quality polygons!

I’d like to see a full body shot. That head makes me think of like a short chubby, playful character - not a muscular character, so I will be interested in seeing how he turns out in the end.

Here’s a full body shot the perspective lies a bit in that earlier image

Thanks for the comments guys

Attachments


nice sculpting! what level multires are you at?

Thanks Jeepster; I’m at level 4 (270k) I imagine I can get what I want with 4 … I haven’t been able to remember how to mask off areas so I haven’t clicked it up to 5 to see if my comp can take it. I know it won’t with how it feels at 4… very workable just need to move the hand a little slower to get move even spacing.

i think it’s either alt b or ctrl shift b and drag

Some leg progress before crashing for the night

Edit
I’ve just about finished the body so rather than beat a dead horse before everything else is near finished I started to work on his accessories first is an old medical bag (will add straps and handles when the scupt is finished)

Attachments



I’m not entirely sure about how to setup clothing for sculpting on a figure. Here’s my first attempt before sculpting, I’ll try sculpting on it tomorrow and see if it works out well. Any advice from others that have done this would be greatly appreciated

Attachments


kind of out of my element here but

edit… well I’m going to start over on clothing. I wanted it to look very well worn and thinned. So I believe the best way to nail that feeling will be to create a skin tight shirt (with shrink wrap) then cafefully work on bringing folds up and out from the body. That way the shirt will look as thin as a nighty in places. With a little luck and good texture painting I’ll be able to pull it off as a near see through shirt.

The pic below just makes the fabric look too heavy.

Attachments


second crack at the shirt

Attachments


the new shirt looks a lot better, by the way what multrie level are you working on?

i don’t remember what res level I went with before hitting apply and shrink wrapping down to the model, but I never upped the res after that so it was likely 5 since the shirt is just under 400k.