Character Model

I have been working on this character and was wondering if I can maybe get some feedback on where to go next.


I plan on setting up a rig for the character in the near future.

I would make the inside of the ‘skull’ mouth more concave so it isn’t hiding her head so much.

Thanks for the feed back. I made a quick change and find that the skull on the head looks a lot more natural now.


how about some jewelry, maybe made out of shells?

Today I started texturing and I added a necklace.


Her mouth is so far from her nose that it gives her a worried look instead of a neutral expression. Can you still close that gap some?

I see what you mean. Thanks and will do.