Character - Oni

Finally back after years of postponing my 3d learning. Last time, the amount of work to create a 3d character just left me surprised that I shy away from it lol. But now im back on it again, and thinking of really focusing it here. Took the blender character modelling course and made this. Concept by @pikat.io (instagram)

For this particular character, it took me 2 months to finish it. The amount of adjusting, especially head. I really struggled trying to translate 2d drawing into 3d model. And at the same time, I also have to create the appeal so it’ll look good.

All done in Blender 2.82, including sculpting, texturing, shading, retopologizing, and compositing.

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I featured you on BlenderNation. Stay safe, and have a great weekend!

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I think it looks good. Is there any specific place you learned character design?

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Wow :exploding_head: just saw this notification. Thank you very much :star_struck::star_struck:

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I learned it from the Blender official course : Character creation workflow. You should check it out if you’re interested in character modeling. They covered it up from sculpting, proportion, retopo, face shape keys, and final render. :grin::+1: