Finally back after years of postponing my 3d learning. Last time, the amount of work to create a 3d character just left me surprised that I shy away from it lol. But now im back on it again, and thinking of really focusing it here. Took the blender character modelling course and made this. Concept by @pikat.io (instagram)
For this particular character, it took me 2 months to finish it. The amount of adjusting, especially head. I really struggled trying to translate 2d drawing into 3d model. And at the same time, I also have to create the appeal so it’ll look good.
All done in Blender 2.82, including sculpting, texturing, shading, retopologizing, and compositing.



just saw this notification. Thank you very much 

