Charlize Theron Likeness

My attempt at a Charlize Theron likeness. I’m thrilled with Blender’s new hair curve system. I like to spend the time placing enough guides to create the shape and flow then jump into geometry nodes and shader nodes to get the final look. My next goal is to rig the face and try to create some classic Charlize looks

Sculpted in Zbrush on a 3D Scan Store mesh with displacemen. Skin texture done in Substance Painter. Hair groom done in Blender 5.1. Rendered in Blender Cycles

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