CharMorph 0.2 beta is here
New in this version:
Both male and female characters
Sometimes it’s impractical to use particle hair so mesh hair is bundled too
MB-Lab muscles rig is supported too
It emulates muscles movement and deformations caused by it
New anti-scissoring knee and elbow joints
To achieve such results a technique suggested by DanPro is used.
Hair refitting for posed characters
“SSS mix” option is added for skin materials
SSS produces a lot of noise for me or requires really high amount of samples. But I don’t want to completely disable SSS. So I added an option to mix SSS with regular diffuse shader.
Tested on Blender 2.83 and 2.91, no compatibility issues were found so far.
As always bug reports are welcome.
This and other releases are at the same location: