My Final Submission For The Chasms Call Challenge
Made with Blender 4.1 (Cycles Render 1920x810)
Breakdown Below
Making this was a rollercoaster as a I started with 48hrs for the deadline to go, but I ended up finishing it on time. I’m pretty happy with the way this turned and making something in a fantasy video game style was refreshing.
This challenges always push me as a 3D Visual Artist and I look forward to taking part in more of these digital art challenges.
3D Assets: Sketchfab and Blenderkit
Thanks For Watching
