Chasms Call - Render Final Submission

My Final Submission For The Chasms Call Challenge

Made with Blender 4.1 (Cycles Render 1920x810)

Breakdown Below

Making this was a rollercoaster as a I started with 48hrs for the deadline to go, but I ended up finishing it on time. I’m pretty happy with the way this turned and making something in a fantasy video game style was refreshing.

This challenges always push me as a 3D Visual Artist and I look forward to taking part in more of these digital art challenges.

3D Assets: Sketchfab and Blenderkit

Thanks For Watching

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