Hello everyone
I got a little inspired after watching Queen"s Gambit. Not only to return to play chess but also create a chess-involved project in blender . I took inspiration from one of the tournament scene in the series and made this scene around that.
Modeled in blender 2.83. Rendered in cycles on 600 samples with 3840 x 2160 resolution (took around 7hrs for single image). Colour balance and messing with passes in Gimp.
More pictures https://www.artstation.com/artwork/NxoJN1
Thanks Hmm… I don’t know if any new tutorial is needed in this topic
It’s just sun lamp, bright world colour and cube surrounding whole scene with principled volume. In post I added volume light pass to already rendered image.
If you’d like more information let me know
Hey, thanks for the quick response. Yes! I just find it fascinating how your approached the lighting and the volume settings. I’ve never used the principled volume in lighting so I just wanted to see how you approached it.
Ok. In the lower left window is shading setup for selected cube working as volumetric. In lower right/middle is setup for world shading. Additionally there is sun lamp visible on upper window which is standard sun lamp with yellowish tint and high strength (around 40). I hope it’ll answer your questions. I’m no expert so I used basic setups that worked in my case.
Really nice
Since I didn’t watch the show (yet) my only question is:
Does the pictured position originate from the show itself and does it come from an actual Queen’s Gambit opening?
@bartv Thanks!!! That’s much appreciated @Tillindy@Trichter Thanks
It’s not Queen’s Gambit opening. It’s middle game from one of famous games I found online.
I really love this image, but I still would like to offer the constructive suggestion that "the environment appears positively smoky."
Also, we really see only one color [family …] here: “tan.” Kinda boring … For instance – “what if you painted the walls?” What if the floor was covered with ceramic tiles? Can you think of any props that a chess-dungeon might plausibly have?
Well, that’s really good. It means that I achived the look I wanted
Could you elaborate more? Floor - I prefer wood than any tiles. Also in such halls wooden floor is more appropriate. Walls are painted dark green.
I can’t answer more that they look like I wanted The focus points should be tables lit by sunbeams.
If you have any more ideas that can improve the image I’m open to any suggestions