While I was making my new human character, I decided to use a part of it in my chess scene, so here you go. I am not gonna optimize it any further tough, so just give your comments.
And yes, I know. He looks like he has a rubber suit on.
While I was making my new human character, I decided to use a part of it in my chess scene, so here you go. I am not gonna optimize it any further tough, so just give your comments.
And yes, I know. He looks like he has a rubber suit on.
mmmm he looks a bit like he’s not even wearing that helm to keep his head from exploding.
but besides from that i think you’ve made quite a jump from a chess game to modeling a human.
i’ve already try’d it once (modeling a human) and failed miserably and just put it in the closet to pick up in a while.
texturing on the helmet is nicly done i think.
why are they playing chess in space suits, and why aren’t the pieces floating away?
good people though!
Nice
One arm looks gigantic (About to burst), and the other look a little thin…
maybe thats the perspective, but the arms need some weight tweaking for sure…
maybe thats the perspective, but the arms need some weight tweaking for sure…
Yah, it’s the perspective. Both of the arms are exactly same size. But because I am such a bore, I won’t be tweakin this pic any more. I’ve had it with chess.
And, by the way, maybe the board is magnetic. I’ve seen those…
I think the person is done well. Better than I can do. But, there is still a bit to work on to get it perfect, I think you should continue.
Lightning
I think the person is done well. Better than I can do. But, there is still a bit to work on to get it perfect, I think you should continue.
Actually, I am working with that human character, I’ve just had it with that particular chess scene itself. So no worries, You will, probably some times soon, see the ending results. Probably.
I’m waiting!