Chevrolet Camaro

Wuuuuuuu! Finally I’ve modelled and rendered a car in Blender! :smiley:

  • 1920*1080
  • 2000 Samples
  • Render time: 18 Minutes, Gtx 580!
  • Post Processing in Paint.net


I know it isn’t perfect AT ALL, but I hope you like it…
Feedback are more than welcome! :slight_smile:

An ao render - Or whatever it’s called… :wink:


Modelling looks good, except edges are too sharp. If you’re using crease, stop doing it, it just doesn’t produce good results. Also, don’t you think I didn’t notice that you skipped the fog lights… Also, car paint material looks like it might be too simple… But otherwise great work.

i would brighten up the environment and the overall image. the carpaint could be a bit refined and as said, the edged are indeed very sharp :slight_smile:

Thanks for the feedback :slight_smile: - And, yeah… The edges they are too sharp. I used the Auto-Smooth thing, a Sub. Surf. modifier, the Mean Crease tool and I am not very happy with the result either, but how do you else sharpen edges?

And the fog lights… I just couldn’t make them look right.

The reason why I made the environment this dark was to make the car stand out. At the moment Im working on some kind of action shot with a more interesting environment. Hope I can get a good result of that. :slight_smile:

Another render…