Wuuuuuuu! Finally I’ve modelled and rendered a car in Blender!
- 1920*1080
- 2000 Samples
- Render time: 18 Minutes, Gtx 580!
- Post Processing in Paint.net
I know it isn’t perfect AT ALL, but I hope you like it…
Feedback are more than welcome!
Wuuuuuuu! Finally I’ve modelled and rendered a car in Blender!
I know it isn’t perfect AT ALL, but I hope you like it…
Feedback are more than welcome!
Modelling looks good, except edges are too sharp. If you’re using crease, stop doing it, it just doesn’t produce good results. Also, don’t you think I didn’t notice that you skipped the fog lights… Also, car paint material looks like it might be too simple… But otherwise great work.
i would brighten up the environment and the overall image. the carpaint could be a bit refined and as said, the edged are indeed very sharp
Thanks for the feedback - And, yeah… The edges they are too sharp. I used the Auto-Smooth thing, a Sub. Surf. modifier, the Mean Crease tool and I am not very happy with the result either, but how do you else sharpen edges?
And the fog lights… I just couldn’t make them look right.
The reason why I made the environment this dark was to make the car stand out. At the moment Im working on some kind of action shot with a more interesting environment. Hope I can get a good result of that.