Hey, new poster here, hoping to quickly solve this annoying problem
Basically, I used a child of constraint on the root of my rig so my character would follow the movement of the chair.
When I applied the constraint at first, the scene was simplified/low res so the view port would play faster.
Ive already animated the character a bit, so I switch off the simplify. But when I do that it really messes up the child of constraint positioning. Is there a reason this happens and is there an easy fix?
Also the subsurf modifiers for the character rig are marked red, if that helps.