Christina's Sketchbook

I managed to clone the original texture (the reference photo using Project from View UV) to another texture using an unwrapped mesh UV, and did a bit of editing (rough car removal). I had to use an old version of Blender to do this because documentation is available for the old version (in the form of a YT tutorial by David Ward from 10 years ago) but I can’t find any documentation on how to do it using nodes. I do know how to texture paint using nodes, but not clone UVs.

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