Cigarette Lighter modeled, textured and rendered in blender. all the surface imperfections are created using shader nodes.
8 Likes
I’m very interested in taking a look at your wireframes! Did you model the transparent part of the body as one, or as multiple objects booleaned together?
1 Like
yes, I modeled the transparent part as multiple object but didn’t used boolean
1 Like
I featured you on BlenderNation, have a great weekend!
1 Like
Thank you.
1 Like