Circular indentation modeled into curved surface, is this topology fine?




Been sitting with this for a little bit now and this is the best I’ve been able to do it so far. Is this looking alright or could it be improved further? There is still some warping going into the circle on the sloped side, hard to tell if it’s looking natural or not - is there no way around it without making the circular area completely flat and then start sloping it, changing the design? If you know how to improve it, let me know would teach me a lot :slight_smile:. I’ll be baking it so if there are any “cheats” to make things like these look decent i’d be happy to know also.


Think this looks better? I flattened the area and angled it. It changed the slope a bit but the warping looks better I think.