Just a project i did for an art test (www.kitbash3D.com). i don’t know if i will get contracts
But anyway, it was funny and i had to work clean : 52 000 polys, all quads, all UV unwrapped, 4K textures, naming convention for each mesh and texture files… exported as FBX from Blender and tested in 3DSMAX.
I did a few bonus renders in a city context. For that i use kitbash3D.com free mini-kit, that you can download for free on their website: https://kitbash3d.com/collections/kits/products/cyberpunk-mini-kit
I though it was good to show how the building i did fit into their own kit.
It is 92 meters tall and i tried to keep the proportions realistic (floor height, doors, etc…)
All modeling was made in Blender. I did not use any subdiv for this small project, but a lots of arrays!
Night shot emission textures were made in Photoshop. Rendered in Cycles. Composition in Photoshop using different passes (Mist, Glare, Glossy, …)
The 2D concept for the art test:
Wireframe on AO (Wireframe made with Freestyle in Blender):
If you like that, or even if you don’t you can follow me on Artstation there : https://www.artstation.com/kenji-art