Hey there,
Just a project i did for an art test (www.kitbash3D.com). i don’t know if i will get contracts
But anyway, it was funny and i had to work clean : 52 000 polys, all quads, all UV unwrapped, 4K textures, naming convention for each mesh and texture files… exported as FBX from Blender and tested in 3DSMAX.
I did a few bonus renders in a city context. For that i use kitbash3D.com free mini-kit, that you can download for free on their website: https://kitbash3d.com/collections/kits/products/cyberpunk-mini-kit
I though it was good to show how the building i did fit into their own kit.
It is 92 meters tall and i tried to keep the proportions realistic (floor height, doors, etc…)
All modeling was made in Blender. I did not use any subdiv for this small project, but a lots of arrays!
Night shot emission textures were made in Photoshop. Rendered in Cycles. Composition in Photoshop using different passes (Mist, Glare, Glossy, …)
Night shot:
Day shot:
The 2D concept for the art test:
Wireframe on AO (Wireframe made with Freestyle in Blender):
If you like that, or even if you don’t you can follow me on Artstation there : https://www.artstation.com/kenji-art
Cheers !