City Defenders rail shooter type Game

Together with my team at my last internship, we have created a rail shooter type arcade game for the Immersive Wall, also known as the “Magical Wall,” for the company Cherit. My main responsibilities revolved around designing the robots and animating them, as well as creating 3D models for the robots.I also did the concept art of the robots. The rest of my team focused on the environment, texturing both the surroundings and the robots, composing the music, and programming the game.

The game is set in a futuristic city where robots once lived in harmony. However, they experienced a critical system error, causing them to go berserk and disrupt the peace. To restore tranquility, the players must now engage in the task of destroying these rogue robots.
The game is played using a projection on the wall (as seen in the trailer) and a sensor that detects the movement of the balls.

the game

the trailer, voice done by one of my teammembers who is an environment artist.

making of the robots-

Everything I’ve made-

3D printed assets some team members made, I printed it and painted it.

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