Testing another way to make fast city layouts, following the awesome lazy stuff from Ian Hubert , let’s continue to push it.
Now let’s push it a bit more, and work the ambiance.
As suggested by @Anthony_Forwood, theres two views from the projetc.
First one with the shader, just an image texture and some procedural ones to get the shape on the buildings. All of them are a single object.
And the second one shows the simple projected texture on the objet, base is a Pexel picture from a city, as simple as that. I just placed the faces of the different buildings and resize and so on. Quick solution