Hello Blender Artists,
This is Lightning using Blender 3.6 Eevee and Hair geometry node techniques.
I won’t let anything stand in my way.
Credit : 株式会社スクウェア・エニックス
Character Design : Tetsuya Nomura
More breakdown in the link below.
Hello Blender Artists,
This is Lightning using Blender 3.6 Eevee and Hair geometry node techniques.
I won’t let anything stand in my way.
Credit : 株式会社スクウェア・エニックス
Character Design : Tetsuya Nomura
More breakdown in the link below.
This must be the most awesome presentation I ever seen here!
The hair looks fenomenal! A perfect blend of realistic with stylized! Loved it!
Great light work too! Nicely done!
Simply Gorgeous
I featured you on BlenderNation, have a great weekend!
I love Lightning so much
Thank you very much.
Thank you for your kind comments
Thank you very much,
Gorgeous work, as usual. Her hair turned out particularly well.
I’m curious about the lightning. How did you approach it? Some kind of geonode wizardry, or are they transmapped planes or something? Or applied in post, but they look like they’re physically in the scene.
Thank you very much,
The lightning is basically a spline mesh distorted with noise modifier with some procedural shader and mask gradient to get the effect of glowing lightning in real-time.
my favorite final fantasy character I don’t knew that we could do such a feat in blender good work
Thank you for your kind comment’s
Wow! This is amazing! I’m in love!
Thank you for your compliments!