Clang support on windows testbuild , +- 10% faster cycles renders

Over the last couple of weeks i have been adding support for building blender on windows with clang (as an alternative to the Microsoft compiler)

It gives about a 10% speedup when rendering on the cpu compared to the ms compiler, however since openmp support is not in yet, simulation stuff will probably run a lot slower. anyhow if you want to play with it there’s a master build of 2018-05-28 available here.

benchmark away :slight_smile:

1 Like

well, for quite some time i found graphicall rarely working…
& today it can’t hold connections even for 10s, while 40s would be enough
so, if you have an option, consider to also use an alternative service

can’t help you now and with time it will leave my mind