Hello,
I wanted to share my latest project. I’ve been doing a bit more experiments with classical - or this time rather baroque - style. Made with Blender and rendered in Cycles, 3072 samples. Post-pro in Lightroom.
Edit. Link to the project on Artstation (I added a progression GIF there): https://www.artstation.com/artwork/VdkdqX
amazing. Looks soft.
look great, I give five of five 
An eye-catching picture, great work!
Nice floor. No clearcoat (or you’ve elimitated it’s bug?) made it nice
@masterxeon1001 @Truna @YarVolkov
Thanks a lot, guys! I’m glad you like it!
@Acrivec What bug do you have in mind? I did not give the floor any clearcoat and what you can see is only variable roughness and specularity.
There’s a bug with clearcoat in principled, causing stuff to be brighter.
Oh, I didn’t know about it actually. Probbably because I rarely use clearcoat. For majority of materials roughness and specularity maps give enough options.
I really like this one.
Congrats!
Even the noise gives a unique feeling to the image.
I featured you on BlenderNation, have a great weekend!
you are the god damn queen of the carpet, all of your carpet are just woaw
great render man !
@SunBurn Thanks a lot mate, I’m glad you noticed it. Though I feel like web compression lost some of the smallest details.
@bartv Thank you very much, Bart, have a good weekend as well!
@BD3D Thank you, I’m really happy you like it. However, if you don’t mind I’d rather be a king 
Where did you get it ?
You’re #featured! 
@bartv Thank you very much, Bart!
@BD3D It’s the same model (with some modifications) I used in my Classical Interior.
nice work, hey why not use denoiser option in blender 2.79?
I like the detail of the classic décor and the natural look of the bed and rug.
A truly stunning scene. Thanks for sharing
Amazing render. Here is what it looks like after Topaz AI gigapixel for noise removal. Hope you don’t mind. All i did was AI upscale 2X then bicubic downscale it back down to the original size.
edit, i saved it with wide color gamut, here is normal.
@MichaelColina Thanks! I actually used the denoiser (standard, built-in, not the AI) but I always add some photographic noise to my renders in post.
@melb Thank you very much!
@Thesonofhendrix Thanks mate! I’m surprised how well AI managed to preserve small details in the décor. Though, I have the denoised version it didn’t look realistic enough for me since some surfaces need a bit of noise over them since it breaks down their uniformity and adds some realism. At least in my opinion.
How long did it take to do everything and how long did it take to render?


