I’m very new to modelling, texturing and well… everything regarding CG and everytime I tried to make a good looking metal material it looked horrible so I decided to work on this.
I tried to make fully procedural metal materials and thought a sword (in this case a claymore) would be a great model to test different metals.
Everything in this scene is procedural except the hdr lighting, the sword isn’t finished yet, it still lacks a good transition between the handle and the cross-guard and one of these long metal pieces coming from the cross-guard upwards along the blade, don’t know the name.
I would like to get some feedback on both, the model and the materials.
Material test on a simple model: