In Lightwave and Modo, you can click a button to activate a tool (for example a sphere tool or box tool) and then click and drag in the view port to set the size, shape and location of the new object / mesh.
Is there any way to do that in Blender?
I hate clicking to add a plane, for example, and then having to move it to where I want. I want to be able to click and drag like I can in Lightwave and Modo.
I think this isn’t currently possible. Like C4D you can create a new object and tweak the settings then combine. Or you can create geometry in Edit mode at the 3D cursor.
Nothing else so far, I’m afraid. It’s a different kind of workflow than Modo.
For the record - I also miss the ctr-c / ctrl-v workflow for copy and paste of polygon selections from one object into another or duplication.