I mean, I don’t know how many feel disoriented by the mode being “stuck” as the current mode, despite selecting another object in the outliner panel. Personally, I find it the most frustrating waste of time across the entire workflow. I keep expecting, intuitively, that the program switches back to a mode that allows me to actually SELECT the clicked object, rather than just highlighting its name in red.
To clarify, imagine you’re posing a character so you’re in pose mode. Once done, imagine you want to rotate a book the character was holding to fit its orientation to the new pose. What I find frustrating: I naturally forget to hit ctrl-tab to get out of pose mode and just click the book object in the outliner. And Blender won’t select the object because I was in pose mode.
Is there a solution, a ready script, an add-on, something to force Blender to switch back to object mode automatically, upon selecting an object in the outliner? Cos I see no reason why it should be useful to keep it in the current mode when the act of selecting another object should clearly mean the user’s intention IS that of switching to object mode and control that other object.
Not meant as a rant, but… it’s been a year I’ve been using Blender and I still can’t wrap my mind around the concept that before operating on another object I have to revert to object mode or it will IGNORE the act of selecting it.
edit: forgot the outliner was callef outliner, not profiler… sorry.