I’m doing a reconstruction of a medieval abbey. Here’s a part of the cloister.
Would like some feedback on your overall impression of the scene, but also on the lighting, shading etc.
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Hey there philosopher,
I believe the modeling and lighting of your scene are pretty spot on.
What I think could improve is material/texture variation, especially the walls in the indoors section.
I think that if you added some wear/damage/variation to the walls like in the following picture, the scene will improve: