I’m doing effects work for a low budget scifi movie and have started working on environments in Blender.
I’m really interested in photoreal compositing but have little experience and it doesn’t really play to my strengths. That bar exterior has just been a brutal experience. I’m pretty happy with these now but I’m looking for tips to really push them to the next level.
We’re looking for help too, if anyone’s interested. Modeling and texturing specifically since I kinda hate them.