Close up views of a gold and diamond ring Cycles X

Modeled and renderd in Blender 3.2 Cycles X
Always testing new ways

Full view

Angle 2

Screen

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:+1:
Great work, congrats.

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Thanks :blush: makes me happy

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I featured you on BlenderNation, have a great weekend!

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Thanks, much appreciated :sparkles: :slightly_smiling_face: have a fun weekend

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You’re on the #featured row! :+1:

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What a lovely surprise :open_mouth: :relaxed: :blush: thank you

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very nice and wonderful

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Thanks :blush: So is your comment :sparkles:

Fantastic work.

I’m still fairly new to Blender. I’m curious about the lighting. I see 3 area lights in your screen shot. Is there anything else? An HDRI or just those lights?

I’m also curious about the gemstones. Is it a principled or some combination of glass and transparent materials or something else? Is there a Fresnel or something else too?

Is it ok for me to ask all these questions?

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Thanks. Questions are welcome, even if indeed I can’t answer everything, in my profession I still have the feeling that some secrecy is required and most people understand that.

For the lights, it’s HDR and lights.
Diamonds are PBR based. I will talk a bit more about that in an upcoming article. Indeed I can’t fully divulge how I do as it would be unfair to too many of my clients, but at least I can say the methods I have tested and why I don’t use them. Thank you in advance for your comprehension

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