Modeled and renderd in Blender 3.2 Cycles X
Always testing new ways
Great work, congrats.
Thanks makes me happy
I featured you on BlenderNation, have a great weekend!
Thanks, much appreciated have a fun weekend
You’re on the #featured row!
What a lovely surprise thank you
very nice and wonderful
Thanks So is your comment
I’m still fairly new to Blender. I’m curious about the lighting. I see 3 area lights in your screen shot. Is there anything else? An HDRI or just those lights?
I’m also curious about the gemstones. Is it a principled or some combination of glass and transparent materials or something else? Is there a Fresnel or something else too?
Is it ok for me to ask all these questions?
Thanks. Questions are welcome, even if indeed I can’t answer everything, in my profession I still have the feeling that some secrecy is required and most people understand that.
For the lights, it’s HDR and lights.
Diamonds are PBR based. I will talk a bit more about that in an upcoming article. Indeed I can’t fully divulge how I do as it would be unfair to too many of my clients, but at least I can say the methods I have tested and why I don’t use them. Thank you in advance for your comprehension