I am wondering if anyone has encountered this.
Basically I ran a cloth simulation as you would normally run it. Baked the sim to a cache file.
Now normally you can move ahead to a frame and do a test render.
But with Cycles it for some reason wants to calc the sim all over again and you get what you would normally get if you trying to go ahead to a frame that has not been simulated. A mess. And takes forever to render as it is also calculating the disaster at that frame.
Anyone seen this? Is this a known limitation/issue?
Note: This is only with F12 not with viewport preview - even from Cam view. Only F12 render.