Cloth Pinning in BGE ?

Hi! I am trying to make dynamic cloths to a character in the bge. Is it possible to make vertices pin a cloth? I previously treid with rigidbody-joints but they seemed to “stretch” and not stay in place. Thanks for answer!

File:
matelfysik.2bblend.blend (534 KB)

Clothsim is not supported by the BGE.

Ok thanks.

there is a tutorial for bouncing boobs in the resources somewhere. maybe the concept works for your animation too. it copies the movement of primitives at parts of more complex structures

I think you meant soft body pinning without rigid body joint? SolarLune made a function for this: