Cloth simulation doesn't react with mesh deformed by bone

hi, i made a character and attached cloth to it, but the cloth simulation doesn’t get affected by armature bone, can someone guide me to fix this problem? :spin:
The cloth does react with the character mesh when i move the character mesh directly, but it doesn’t react when i move the character mesh by using bone.
Character mesh has collision physics applied, cloth has cloth physics applied, they are both in the same layer.

Humm? It should work. Maybe you will need to post a blend. Is your computer keeping up in 3d view? Maybe it is working but just to slow.

Thanks for your respond, its working by now. The problem is fixed by placing the armature modifier above the collision modifier. :yes: