not sure if this is right area
I’ve been watching a tutorial on blendercookie.com it appears he using a plane in his tutorial on Sculpting Cloth
He has a solidify modifier that is already on, then he adds the multiresolution modifier after going into sculpt
mode… BUT when he does the subdivide 3 times (sculpt = 3, render = 3) He still has the square shape…
I do the subdivide 3 times and I get a circle.
How do you keep the square? or is he doing something different that is not shown in the tutorial?
Am I missing something …