Cloud Sim Help


So I have been working on this smoke project, and ran into a little problem. My animation is 110 frames long but I would like the smoke to dissipate/dissapear at frame 30; instead, it just hangs around for the duration of the film. How do I get the smoke to dissapear at frame 30?



P.s. the particle emission settings is set at Start: 19 End: 19, so its a little puff of cloud…

Select the smoke domain and enabled the Dissolve checkbox under the Physics panel. Play around with the timing as you see fit. You may have to re-bake to see the new affect.