Hi all,
The new point density node in cycles developed by the Gooseberry project might be another option to create cloud simulations. I have played around with this feature.
Clouds are create from particles that were emmitted from cloud shaped planes. The point density function was modulated by a noise function.
Here is a first result. Still looks like dust balls. Needs lots of fine-tuning.
What’s a cloud shaped plane? Is that in profile or as layers going upward? And was that just a quick beta idea or examining a longer term solution? This is really promising!