Code Quest Notes - Week 9

Code Quest #9 Weekly
8th June, 2018

More bug fixing, spring team is finally using Blender 2.8 - check Spring production log #04 to learn more:
https://www.youtube.com/watch?v=k3xXOxnYndU

The weekly wiki notes are updated as usual:
https://wiki.blender.org/index.php/Dev:2.8/Source/CodeQuest/WeeklyReports

Here the highlights as presented by the contributors:

  • Pablo:
    – Matcap call for content: https://devtalk.blender.org/t/call-for-content-matcaps/737
    – 2.8 against 2.7: https://www.youtube.com/watch?v=7pctJzQP7vs
    – EEVEE Hair Improvements: https://www.youtube.com/watch?v=YHs9u3P_X1I
    – Custom MatCaps: https://www.youtube.com/watch?v=NPCxUKrUzfM
    – Week 9 Round-up: https://www.youtube.com/watch?v=0A6x2e5qRYE

  • Jeroen:
    – Ported MatCap from clay engine to workbench.
    – Custom MatCaps
    – Cavity shader.
    – User interface for custom lights (HDRI, MatCap, …).

  • ClΓ©ment:
    – Wireframes implementation and intel optimizations.
    – Material optimizations.
    – Initial work for xinitThread fix.

  • Sybren:
    – More work on DerivedMesh to Mesh.
    – Alembic in 2.8 working as in 2.79.

  • Bastien:
    – DerivedMesh to Mesh.
    – Painting with modifier bugfixes.
    – Initial implementation of static override for materials (requested by Spring).

  • Campbell:
    – Drag events glitches.
    – Weight paint + Sculpting crashes fix.
    – Selection bugs.
    – Python image module.
    – Tools properties (in Properties Editor).

  • Dalai:
    – Organized with William the list of big design changes with their respective tasks: https://developer.blender.org/T55343
    – Bug fixes (material animation playback, uniformbuffer object fixes, …).

  • Wililam:
    – Updated designs (command edit, topbar, subpanels).
    – Sorted design docs.

  • Sergey:
    – Copy-on-write and production related bug fixes.

Regards,
Dalai

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