Code Quest #9 Weekly
8th June, 2018
More bug fixing, spring team is finally using Blender 2.8 - check Spring production log #04 to learn more:
https://www.youtube.com/watch?v=k3xXOxnYndU
The weekly wiki notes are updated as usual:
https://wiki.blender.org/index.php/Dev:2.8/Source/CodeQuest/WeeklyReports
Here the highlights as presented by the contributors:
-
Pablo:
β Matcap call for content: https://devtalk.blender.org/t/call-for-content-matcaps/737
β 2.8 against 2.7: https://www.youtube.com/watch?v=7pctJzQP7vs
β EEVEE Hair Improvements: https://www.youtube.com/watch?v=YHs9u3P_X1I
β Custom MatCaps: https://www.youtube.com/watch?v=NPCxUKrUzfM
β Week 9 Round-up: https://www.youtube.com/watch?v=0A6x2e5qRYE -
Jeroen:
β Ported MatCap from clay engine to workbench.
β Custom MatCaps
β Cavity shader.
β User interface for custom lights (HDRI, MatCap, β¦). -
ClΓ©ment:
β Wireframes implementation and intel optimizations.
β Material optimizations.
β Initial work for xinitThread fix. -
Sybren:
β More work on DerivedMesh to Mesh.
β Alembic in 2.8 working as in 2.79. -
Bastien:
β DerivedMesh to Mesh.
β Painting with modifier bugfixes.
β Initial implementation of static override for materials (requested by Spring). -
Campbell:
β Drag events glitches.
β Weight paint + Sculpting crashes fix.
β Selection bugs.
β Python image module.
β Tools properties (in Properties Editor). -
Dalai:
β Organized with William the list of big design changes with their respective tasks: https://developer.blender.org/T55343
β Bug fixes (material animation playback, uniformbuffer object fixes, β¦). -
Wililam:
β Updated designs (command edit, topbar, subpanels).
β Sorted design docs. -
Sergey:
β Copy-on-write and production related bug fixes.
Regards,
Dalai