The goal was to create a photorealistic image of two old trams at some terminus. This scene shows a wet city environment at night, with street lamps casting long shadows across the scene’s assets.
The entire shading is procedural! All modelling and shading are created inside Blender 4.2 and rendered using Cycles.
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You can feel that atmosphere!
Impressive, the more I look at it the more I like it.
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Thank you so much
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I featured you on BlenderNation, have a great weekend!
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