Cog Cyborg

Wasn’t sure how this was going to end up but I just went right in and just started modelling till I liked it.
It was made for Blender52. The theme was Repetition and didn’t really know and finally decided to make something with cogs and this what it turned into.

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This is so cool!

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Thank you very much! :slight_smile:

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I featured you on BlenderNation, have a great weekend!

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You’re on the #featured row! :+1:

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I can only imagine the fabric in the hoodie getting caught as the gears are turning, haha.
Anyway, this is amazing! How did you do the glare? I have always wanted to figure out a similar cinematic glare effect within blender’s compositing.