Following my talk at the Blender conference I have been gathering some interesting node techniques for publication in my Cog’s Quick Tutorial series.
As a taster I have a concept movie at www.cogfilms.com that shows how a hollow object can be made to float in one of my oceans without it penetrating the sides. It also shows how the transition from water to object can be softened to help blend the object with the water.
Over the next few days 2 new Cog’s Quick Tutorials, covering this, and a 3D stereo image creator, will be published. Until then enjoy the concept.
Colin Litster (Cog)