Coke Bottle


I am busy making a coke bottle in Cycles. I am trying to create the coke material but can’t get it right. Any suggestions.

Please tell me where I can improve.

HD Render

Wire Render


Hi peter18

Here is an screengrab of the mesh without subsurf in wireframe mode.

The liquid material is also what I am struggling with currently.


looks good; although seems quite high polly…
on looking at my model; it would appear that my material is simply a translucent node…but as you are focusing on the bottle and therefore its content; that would look so realistic. Maybe give it a difuse mixed with glass material with some fresnel?